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Hierarchy

  • SceneManager

Index

Constructors

constructor

Properties

Static Private application

application: Application

Static Private currentScene

currentScene: Scene

Static Private gameCanvas

gameCanvas: undefined | HTMLCanvasElement

Static Private tickerWorker

tickerWorker: Worker

Accessors

Static app

  • get app(): Application

Static height

  • get height(): number

Static width

  • get width(): number

Methods

Static Private addTickerWorker

  • addTickerWorker(): void

Static changeCanvas

  • changeCanvas(newCanvas: HTMLCanvasElement): void

Static changeScene

  • changeScene(newScene: Scene): void

Static destroy

  • destroy(): void

Static Private handleVisibilityChange

  • handleVisibilityChange(): void

Static initialize

  • initialize(background: number): void

Static Private removeTickerWorker

  • removeTickerWorker(): void

Static resize

  • resize(): void

Static Private runTickerWorker

  • runTickerWorker(): void

Static Private stopTickerWorker

  • stopTickerWorker(): void

Static update

  • update(framesPassed: number): void

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